﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Diagnostics;

using DreamCube.Foundation.Basic.Utility;

namespace Test
{
    public static class TestLogWrite
    {
        public static void Start()
        {
            Int32 time = 10000000;
            Stopwatch sw = new Stopwatch();
            sw.Start();
            for (Int32 i = 0; i < time; i++)
            {
                //MyLog.MakeLog("dddddddddd", false, MyLog.LogType.Debug);
            }
            sw.Stop();
            Console.WriteLine("耗时: {0} 秒", sw.Elapsed.Seconds);
        }
    }
}
